![]() ![]() ![]() He is a mysterious, possibly robotic assassin whose skills focus either on sniping from long-range or doing melee damage up close. Zero is the least explained (and most pigeon-holed) character in Borderlands 2. You can change your character's name and appearance, but genders and basic functions are locked in. Just like Borderlands, Borderlands 2 delivers up four initial character classes who are already named, and have pre-set stories that put them where they are on Pandora. What makes Borderlands 2 unique is what takes place before and after its familiar combat: a colorful, almost manic world populated by unique and larger-than-life characters dialogue and quests stuffed full of jokes and humor at every turn and a combat system that is deceptively complex to the point of initially appearing simple. The game makes use of the Unreal Engine, so anyone who's played Gears of War (or Borderlands) likely has a very good idea of how the game's gunplay feels. Gameplay Overviewīorderlands 2 is a peculiar hybrid of FPS and RPG, just like the first game. Some impressions may be slightly tailored to the multiplayer experience fostered by the Xbox 360 console, though the majority of the review applies to the PC and PS3 versions of the game as well.īorderlands 2’s gameplay is almost identical to the winning formula from Borderlands, but with enough subtlety and nuance sprinkled in to keep veterans of the first game from feeling too much deja vu. The reviewer split time between single-player, split-screen, two, three, and four-player co-op, but focused primarily on a four-player party encompassing the four initial classes. This review is based off of over 60 hours of playing the Xbox 360 version of Borderlands 2. We imagine Borderlands 2 is going to be firing up on Xbox 360s, PS3s, and PCs for at least the next six months, and couldn't be happier that Gearbox has given us more of the same. Borderlands 2 has taken everything that was great about Borderlands and added a touch of compelling storytelling and a pinch of improved combat mechanics. The improved graphics and new character classes we saw at PAX have been joined by new vehicles, much more character customization than the first game, an improved skill tree, and the promise of at least four DLC packs to be released by June 2013. Though I must ask: Why do we, the gamers, still find this acceptable? Why are we paying extra for content that is available from day one, or very nearly day one?ĢK also reminds us that “gamers who pre-order Borderlands 2 from participating retailers will gain access to the Borderlands 2 Premiere Club, allowing them to download the Gearbox Gun Pack, a Golden Key, the Vault Hunter's Relic and an all-new fifth character class, the Mechromancer.Now it's here and it's firing on all cylinders. As the season pass is only thirty bucks, it is cheaper in the long rung to spring for it than to pay for each download individually. The campaigns will also be available individually for $9.99 on all three networks as they are released. 18.Īccording to 2K, “Once purchased, the Borderlands 2 Season Pass enables gamers to download all of the announced add-on content campaigns for free as they become available.” Oh, it’s free? In that case… Oh, wait. The pass will be available for $29.99 for Xbox 360, PS3 and PC when the game launches Sept. 2K Games announced the Borderlands 2 Season Pass today. ![]()
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